When first looking at the “Fire Kills” brief with my group, We set out the main structure on how we wanted to develop and construct our ideas. So looking at the major points of the brief we decided to make a game aimed at teenagers. A game which would give knowledge to these teens subconsciously while there having fun. Relating to the theme of fire safety our game genre was platform where a 8 bit character would have to escape from a fire but managing to get past everyday objects. This idea fitted the objectives of the brief and how we wanted to present it.